| 000 | 02956nac a22003491u 4500 | ||
|---|---|---|---|
| 010 | _a 2007271992 | ||
| 020 | _a1402038836 (HB) | ||
| 020 | _a1402038836 | ||
| 024 | 3 | _a9781402038839 | |
| 035 | _a(OCoLC)ocm65202343 | ||
| 082 |
_a006.8 22 _bAVA |
||
| 090 |
_c3325 _d3325 |
||
| 100 | _a20080729 | ||
| 245 | 0 | 0 |
_aAvatars at work and play : collaboration and interaction in shared virtual environments / _bcollaboration and interaction in shared virtual environments / _cedited by Ralph Schroeder and Ann-Sofie Axelsson. |
| 260 |
_aDordrecht, the Netherlands : _bSpringer,2006 _cc2006. |
||
| 300 |
_axv, 277 p. : _bill. ; _c25 cm. |
||
| 440 | 0 |
_aComputer supported cooperative work ; _v34 ; |
|
| 500 | _aOne copy distributed by Bacca | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aWork and play in shared virtual environments : overlapping themes and intersecting research agendas / Ralph Schroeder and Ann-Sofie Axelsson -- Transformed social interaction : exploring the digital plasticity of avatars / Jeremy N. Bailenson and Andrew C. Beall -- Selective fidelity : investigating priorities for the creation of expressive avatars / Maia Garau -- Analysis and visualization of social diffusion patterns in three-dimensional virtual worlds / Shashikant Penumarthy and Katy BoÌ(rner -- Collaborative virtual environments for scientific collaboration : technical and organizational design frameworks / Diane H. Sonnenwald -- Analyzing fragments of collaboration in distributed immersive virtual environments / Ilona Heldal ... [et al.] -- The impact of display system and embodiment on closely coupled collaboration between remote users / David Roberts, Robin Wolff, and Oliver Otto -- The good inequality : supporting group-work in shared virtual environments / Maria Spante, Ann-Sofie Axelsson, and Ralph Schroeder -- Consequences of playing violent video games in immersive virtual environments / Susan Persky and Jim Blascovich -- The psychology of massively multi-user online role-playing games : motivations, emotional investment, relationships, and problematic usage / Nick Yee -- Questing for knowledge--virtual worlds as dynamic processes of social interaction / Mikael Jakobsson -- Play and sociability in There : some lessons from online games for collaborative virtual environments / Barry Brown and Marek Bell -- Digital dystopia : player control and strategic innovation in The sims online / Francis F. Steen ... [et al.]. | |
| 511 | _aCatalogued by: Sara | ||
| 650 | 0 | _aAvatars (Computer graphics) | |
| 650 | 0 | _aShared virtual environments. | |
| 650 | 0 | _aInteractive multimedia. | |
| 650 | 0 | _aVirtual work teams. | |
| 650 | 0 | _aHuman-computer interaction. | |
| 650 | 0 | _aInternet games. | |
| 700 | 1 | _aSchroeder, Ralph. | |
| 700 | 1 | _aAxelsson, Ann-Sofie. | |
| 942 |
_cBB _k006.8 22AVA |
||
| 999 |
_c3325 _d3325 |
||