| 000 | 03687cam a2200397 i 4500 | ||
|---|---|---|---|
| 001 | on1376274710 | ||
| 003 | EG-ScBUE | ||
| 005 | 20250511103539.0 | ||
| 008 | 230401t2023 flua f b 001 0 eng d | ||
| 020 | _a9781032207278 | ||
| 035 | _a(OCoLC)1376274710 | ||
| 040 |
_aUKMGB _beng _erda _cUKMGB _dBDX _dEUM _dOCLCF _dOCLCQ _dXFF _dOCLCO _dUVV _dOCLCO _dIBI _dEG-ScBUE |
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| 082 | 0 | 4 |
_a746.920285 _222 _bDIG |
| 245 | 0 | 0 |
_aDigital fashion innovations : _badvances in design, simulation, and industry / _cedited by Abu Sadat Muhammad Sayem. |
| 250 | _aFirst edition | ||
| 264 | 1 |
_aBoca Raton, FL : _bCRC Press, _c2023 |
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| 264 | 4 | _c©2023 | |
| 300 |
_axii, 206 pages : _billustrations (black and white) ; _c24 cm |
||
| 336 |
_atext _btxt _2rdacontent |
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| 336 |
_astill image _bsti _2rdacontent |
||
| 337 |
_aunmediated _bn _2rdamedia |
||
| 338 |
_avolume _bnc _2rdacarrier |
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| 490 | 0 | _aTextile Institute professional publications | |
| 504 | _aIncludes bibliographical references and index. | ||
| 505 | 0 | _aPart A: Introduction. 1. Defining Digital Fashion and Tracking the Developments in Relevant Technologies. Part B: Digital Design and E-Prototyping. 2. Clothing Fit Evaluation: From Physical to Virtual. 3. The Virtual Fitting Process--How Precisely Does 3D Simulation Represent Physical Reality?. 4. Virtual Fit of Bodices Constructed Following Contemporary Methods. 5. Scan2Weave: Connecting Digital Anthropometry With 3D Weaving Technology. Part C: Digital Human and Metaverse. 6. Processing Data from High Speed 4D Body-Scanning System for Application in Clothing Development. 7. Smart Mirrors: Augmented, but Not Yet Reality. Part D: Digital Business and Promotion. 8. Direct-to-Consumer Fashion Brands: The Digitally Native Start-Ups in the Retail Industry. 9. Fashion Marketing with Virtual Humans as Influencers. 10. A Review of Blockchain Technology for Sustainable Fashion. | |
| 520 | _aDigitalisation is becoming a standard practice in the fashion industry. Innovation in digital fashion is not just limited to computer-aided design (CAD) and manufacturing (CAM), rather it runs throughout the fashion supply chain, from product life cycle management and developing new business models that promote sustainability to connecting virtual and augmenting reality (VR/AR) with fashion for enhanced consumers experience through smart solutions. Digital Fashion Innovations: Advances in Design, Simulation, and Industry captures the state-of-art developments taking place in this multi-disciplinary field:Discusses digital fashion design and e-prototyping, including 2D/3D CAD, digital pattern cutting, virtual drape simulation and fit analysis.Covers digital human modelling and VR/AR technology.Details digital fashion business and promotion, including application of e-tools for supply chain, e-commerce, block chain technologies, big data, and artificial intelligence (AI).This interdisciplinary book will appeal to professionals working in textile and fashion technology, those developing AR and AI for clothing end uses, and anyone interested in the business of digital fashion and textile design. It will also be of interest to scientists and engineers working in anthropometry for a variety of disciplines, such as medical devices and ergonomics. | ||
| 650 | 7 |
_aFashion design _xDigital techniques. _2BUEsh |
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| 650 | 7 |
_aFashion design _xData processing. _2BUEsh |
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| 650 | 7 |
_aDressmaking _xPattern design _xTechnological innovations. _2BUEsh |
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| 650 | 7 |
_aClothing trade _xData processing. _2BUEsh |
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| 653 |
_cMay2025 _bART |
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| 655 | _vReading book | ||
| 700 | 1 |
_aSayem, Abu Sadat Muhammad, _eeditor. |
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| 776 | 0 | 8 |
_iebook version : _z9781000881240 |
| 942 |
_2ddc _cBB |
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| 999 |
_c30960 _d30931 |
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