| 000 | 01214nam a22003258i 4500 | ||
|---|---|---|---|
| 001 | 020659748 | ||
| 003 | EG-ScBUE | ||
| 005 | 20231022115243.0 | ||
| 008 | 220621s2022 enka f b 001 0 eng d | ||
| 020 | _a9781801812443 (pbk.) | ||
| 040 |
_aStDuBDS _beng _erda _cStDuBDS _dEG-ScBUE |
||
| 082 | 0 | 4 |
_a006.696 _222 _bVEN |
| 100 | 1 |
_aVenter, Henk, _eauthor. |
|
| 245 | 1 | 0 |
_aUnreal engine 5 character creation, animation and cinematics : _bcreate custom 3D assets and bring them to life with Unreal Engine 5 using Nanite, Lumen, and Blender / _cHenk Venter, Wilhelm Ogterop. |
| 250 | _aFirst edition. | ||
| 264 | 1 |
_aBirmingham : _bPackt Publishing, _c2022. |
|
| 300 |
_axxii, 584 pages : _bcolor illustrations ; _c26 cm |
||
| 336 |
_atext _2rdacontent _btxt |
||
| 337 |
_aunmediated _2rdamedia _bn |
||
| 338 |
_avolume _2rdacarrier _bnc |
||
| 500 | _aPrint on demand edition. | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 650 | 7 |
_aComputer animation. _2BUEsh |
|
| 650 | 7 |
_aCharacters and characteristics in art. _2BUEsh |
|
| 653 |
_cOctober2023 _bART _2GD |
||
| 655 | _vReading book | ||
| 700 | 1 |
_aOgterop, Wilhelm, _eauthor. |
|
| 776 | 0 | 8 |
_iebook version : _z9781801819480 |
| 942 |
_2ddc _cBB |
||
| 999 |
_c30595 _d30566 |
||