| 000 | 01600cam a2200361 i 4500 | ||
|---|---|---|---|
| 001 | 18178136 | ||
| 003 | EG-ScBUE | ||
| 005 | 20230131104044.0 | ||
| 008 | 140605s2015 maua f 001 0 eng d | ||
| 020 | _a1138777935 | ||
| 020 | _a9781138777934 | ||
| 040 |
_aDLC _beng _erda _cDLC _dDLC _dEG-ScBUE |
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| 082 | 0 | 4 |
_222 _a777.7 _bJAC |
| 100 | 1 |
_aJackson, Chris _q(Chris B.) _eauthor. _941670 |
|
| 245 | 1 | 0 |
_aAfter effects and cinema 4D lite : _b3D motion graphics and visual effects using CINEWARE / _cChris Jackson. |
| 264 | 1 |
_aBurlington, Massachusetts : _bFocal Press / Taylor & Francis Group, _c2015. |
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| 300 |
_axiv, 302 pages : _billustrations (some color) ; _c24 cm |
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| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediated _bn |
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| 338 |
_2rdacarrier _avolume _bnc |
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| 500 | _aIncludes index. | ||
| 505 | _aGetting started in Cinema 4D -- Modeling in Cinema 4D -- 3D camera tracking and compositing with Cineware -- Casting shadows using layers with Cineware -- Lighting effects -- Materials and shaders in motion -- Working with cameras in Cinema 4D and Cineware -- Multi-pass rendering with Cineware -- Beyond Cinema 4D Lite. | ||
| 590 | _aWessam | ||
| 630 | 0 | 7 |
_aAdobe After effects. _2BUEsh _941671 |
| 630 | 0 | 7 |
_aCinema 4D XL. _2BUEsh _941672 |
| 650 | 7 |
_aComputer animation. _2BUEsh _95825 |
|
| 650 | 7 |
_aThree-dimensional display systems. _2BUEsh _937703 |
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| 651 | _2BUEsh | ||
| 653 |
_bCOMAME _cNovember2016 |
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| 655 | _vReading book | ||
| 856 |
_uwww.focalpress.com/9781138777934 _yProject files and video tutorials |
||
| 942 |
_2ddc _e22 _k777.7 JAC _cBB |
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| 999 |
_c23201 _d23173 |
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