000 01371cam a22002895a 4500
008 161101b xxu||||| |||| 00| 0 eng d
020 _a9781441175311
040 _beng
_dEG-ScBUE
082 0 4 _a006.8
_222
_bCHA
100 1 _aChan, Melanie.
245 1 0 _aVirtual reality :
_brepresentations in contemporary media /
_cMelanie Chan.
250 _a1st ed.
260 _aNew York :
_bBloomsbury ;
_cc. 2014.
300 _avi, 204 p. ;
_c24 cm
504 _aIncludes bibliographical references (pages 185-198) and index.
504 _aIncludes filmography.
505 0 _aHistories of virtual reality -- Virtually real and really virtual -- Technological intimacy and social estrangement in strange days -- Virtual identities and material bodies -- Virtual reality, transcendence and flights from embodiment in source code -- Technology, embodiment and being-in-the-world -- Virtuality and simulation in William Gibson's Zero history -- Conclusion.
590 _ashima
650 7 _aVirtual reality in mass media.
_2BUEsh
650 7 _aMass media and technology.
_2BUEsh
650 7 _aVirtual reality
_xSocial aspects.
_2BUEsh
651 _2BUEsh
653 _bCOMAME
_cNovember2016
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
999 _c22970
_d22942