| 000 | 01477cam a22003017a 4500 | ||
|---|---|---|---|
| 001 | 16214407 | ||
| 005 | 20141116102636.0 | ||
| 008 | 100503t2011 xxua fr 001 0 eng d | ||
| 010 | _a2010928011 | ||
| 020 | _a9781435457423 (pbk.) | ||
| 020 | _a1435457420 (pbk.) | ||
| 040 |
_aYDXCP _cYDXCP _dBKL _dEGM _dUUC _dBTCTA _dFDA _dBKX _dZQP _dBDX _dDLC _dEG-ScBUE |
||
| 082 | 0 | 0 |
_a005.133 _222 _bDAW |
| 100 | 1 |
_aDawson, Michael _936537 |
|
| 245 | 1 | 0 |
_aBeginning C++ through game programming / _cMichael Dawson. |
| 246 | 3 | 0 | _aC++ |
| 250 | _a3rd ed. | ||
| 260 |
_aBoston, United States : _bCourse Technology, _bCengage Learning, _cc.2011. |
||
| 300 |
_axxi, 410 p. : _bill. ; _c23 cm. |
||
| 500 | _aIndex : p. 399-410. | ||
| 505 | 2 | _aTypes, variables, and standard I / O : lost fortune-Truth, branching, and the game loop : guess my number-For loops, strings, and arrays : word jumble-The standard template library : hangman-Functions : mad lib-References : tic-tac-toe-Pointers : tic-tac-toe 2.0-Classes : critter caretaker-Advanced classes and dynamic memory : game lobby-Inheritance and polymorphism : blackjack. | |
| 520 | _aDescribes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism. | ||
| 650 | 0 |
_aComputer games _xProgramming _912480 |
|
| 650 | 0 |
_aC++ (Computer program language) _93406 |
|
| 653 |
_bCOMSCI _cNovember2014 |
||
| 655 |
_vreading book _934232 |
||
| 942 |
_2ddc _k005.133 DAW |
||
| 999 |
_c18619 _d18591 |
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