000 01406cam a2200373 i 4500
001 16557376
003 EG-ScBUE
005 20230313114815.0
008 101130t2011 njua f b 001 0 eng d
020 _a0672333457 (alk. paper)
020 _a9780672333453
040 _aDLC
_beng
_erda
_cDLC
_dEG-ScBUE
082 0 4 _a794.81526
_222
_bMIL
100 1 _aMiller, Tom,
_d1975-
_eauthor.
_922481
245 1 0 _aXNA Game Studio 4.0 programming :
_bdeveloping for windows phone and Xbox 360 /
_cTom Miller, Dean Johnson ; foreword by Shawn Hargreaves.
264 1 _aUpper Saddle River, NJ :
_bAddison-Wesley,
_c[2011]
264 4 _cc2011
300 _a505 pages :
_billustrations ;
_c22 cm
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
504 _aIncludes bibliographical references and index.
630 0 7 _aMicrosoft XNA (Computer file)
_2BUEsh
_922482
630 0 7 _aWindows phone (Computer file)
_2BUEsh
_922483
650 7 _aComputer games
_xProgramming.
_2BUEsh
_922484
650 7 _aComputer games
_xDesign.
_2BUEsh
_922485
650 7 _aXbox 360 (Video game console)
_2BUEsh
_922486
650 7 _aXbox video games.
_2BUEsh
_922487
653 _bGGEN
655 _vReading book
700 1 _aJohnson, Dean,
_d1982-
_eauthor.
_922488
942 _2ddc
_cNB
999 _c14986
_d14986