Video game level design : how to create video games with emotion, interaction and engagement / Michael Salmond.
Material type:
TextPublisher: London : Bloomsbury Academic, 2023Edition: Reprint editionDescription: xiv, 172 pages : chiefly illustrations (some color) ; 28 cmContent type: - text
- unmediated
- volume
- 9781350015722
- 794.8 22 SAL
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Book - Borrowing
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Central Library Second Floor | Baccah | 794.8 SAL (Browse shelf(Opens below)) | 37586 | Available | 000056865 | ||||||||||||
Book - Borrowing
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Central Library Second Floor | Baccah | 794.8 SAL (Browse shelf(Opens below)) | 40179 | Available | 000057581 |
Total holds: 0
Includes bibliographical references and index.
"Explains what level design is and how to use it to make engaging video games"-- Provided by publisher.
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