01795cam a22003255i 4500999001500000003000900015005001700024008004100041020001500082020001800097035002300115040004300138082002300181100004300204245008000247264006200327264001000389300004700399336002600446337002800472338002700500504005400527505023000581520042000811650005601231651001001287653001101297942001201308952014901320 c3177d3177EG-ScBUE20200130115210.0200130t20032003maua f b 000 0 eng d a1592530001 a9781592530007 a(OCoLC)ocm52090657 aEG-ScBUEbengerdacEG-ScBUEdEG-ScBUE04a721.09045bWAT2221 aWaters, John K.q(John Kevin)eauthor.10aBlobitecture :bwaveform architecture and digital design /cJohn K. Waters. 1aGloucester, Massachusetts :bRockport Publishers,c[2003] 4cc2003 a183 pages :billustration (color) ;c24 cm atextbtxt2rdacontent aunmediatedbn2rdamedia avolumebnc2rdacarrier aIncludes bibliographical references (p. 174-181).0 aBirth of the blob -- Blob's your uncle -- New tools of the trade -- a blob by any other name -- Biological thinking -- An utterance without a language -- The poster boy" for blobism -- Outside the beige box -- Nex generation. a"The Apple iMac and the New Beetle, Embryological House and the Experience Music Project, the Palm V and the Oh Chair - all these innovative, trend-setting designs have been identified with a computer-generated, digitally evolved genre of architecture and industrial design called blobitecture. Using the powerful computers and advanced 3-D animation software developed for movie special effects, the blobmeisters.  7aOrganic architecturexComputer-aided design.2BUEsh 2BUEsh bENGARC cBB2ddc 00102ddc40708BaccahaMAINbMAINc2NDd2007-04-04ePurchasel2m20o721.09045 WATp000001475r2025-07-15 00:00:00s2014-08-06w2007-03-25yBB