<?xml version="1.0" encoding="UTF-8"?>
<record
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
    xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd"
    xmlns="http://www.loc.gov/MARC21/slim">

  <leader>02472cam a2200349 i 4500</leader>
  <controlfield tag="001">21323457</controlfield>
  <controlfield tag="003">EG-ScBUE</controlfield>
  <controlfield tag="005">20230905102419.0</controlfield>
  <controlfield tag="008">191206t2020    nyua   f      001 0 eng d</controlfield>
  <datafield tag="020" ind1=" " ind2=" ">
    <subfield code="a">9781138738973</subfield>
  </datafield>
  <datafield tag="040" ind1=" " ind2=" ">
    <subfield code="a">DLC</subfield>
    <subfield code="b">eng</subfield>
    <subfield code="e">rda</subfield>
    <subfield code="c">DLC</subfield>
    <subfield code="d">DLC</subfield>
    <subfield code="d">EG-ScBUE</subfield>
  </datafield>
  <datafield tag="082" ind1="0" ind2="4">
    <subfield code="a">794.81525</subfield>
    <subfield code="2">22</subfield>
    <subfield code="b">SIN</subfield>
  </datafield>
  <datafield tag="100" ind1="1" ind2=" ">
    <subfield code="a">Sinclair, Jean-Luc,</subfield>
    <subfield code="e">author.</subfield>
  </datafield>
  <datafield tag="245" ind1="1" ind2="0">
    <subfield code="a">Principles of game audio and sound design :</subfield>
    <subfield code="b">sound design and audio implementation for interactive and immersive media /</subfield>
    <subfield code="c">Jean-Luc Sinclair.</subfield>
  </datafield>
  <datafield tag="264" ind1=" " ind2="1">
    <subfield code="a">New York, NY :</subfield>
    <subfield code="b">Routledge,</subfield>
    <subfield code="c">2020.</subfield>
  </datafield>
  <datafield tag="300" ind1=" " ind2=" ">
    <subfield code="a">xv, 295 pages :</subfield>
    <subfield code="b">illustrations ;</subfield>
    <subfield code="c">25 cm</subfield>
  </datafield>
  <datafield tag="336" ind1=" " ind2=" ">
    <subfield code="a">text</subfield>
    <subfield code="b">txt</subfield>
    <subfield code="2">rdacontent</subfield>
  </datafield>
  <datafield tag="337" ind1=" " ind2=" ">
    <subfield code="a">unmediated</subfield>
    <subfield code="b">n</subfield>
    <subfield code="2">rdamedia</subfield>
  </datafield>
  <datafield tag="338" ind1=" " ind2=" ">
    <subfield code="a">volume</subfield>
    <subfield code="b">nc</subfield>
    <subfield code="2">rdacarrier</subfield>
  </datafield>
  <datafield tag="500" ind1=" " ind2=" ">
    <subfield code="a">Includes index.</subfield>
  </datafield>
  <datafield tag="520" ind1=" " ind2=" ">
    <subfield code="a">"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio"--</subfield>
    <subfield code="c">Provided by publisher.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2="7">
    <subfield code="a">Computer games</subfield>
    <subfield code="x">Programming.</subfield>
    <subfield code="2">BUEsh</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2="7">
    <subfield code="a">Sound</subfield>
    <subfield code="x">Recording and reproducing</subfield>
    <subfield code="x">Digital techniques.</subfield>
    <subfield code="2">BUEsh</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2="7">
    <subfield code="a">Computer sound processing.</subfield>
    <subfield code="2">BUEsh</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2="7">
    <subfield code="a">Video games</subfield>
    <subfield code="x">Sound effects.</subfield>
    <subfield code="2">BUEsh</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
    <subfield code="b">ART</subfield>
    <subfield code="2">GD</subfield>
  </datafield>
  <datafield tag="655" ind1=" " ind2=" ">
    <subfield code="v">Reading book</subfield>
  </datafield>
  <datafield tag="776" ind1="0" ind2="8">
    <subfield code="i">Online version:</subfield>
    <subfield code="a">Sinclair, Jean-Luc,</subfield>
    <subfield code="t">Principles of game audio and sound design</subfield>
    <subfield code="d">New York, NY : Routledge, 2020.</subfield>
    <subfield code="z">9781315184432</subfield>
    <subfield code="w">(DLC) 2019056515</subfield>
  </datafield>
  <datafield tag="906" ind1=" " ind2=" ">
    <subfield code="a">7</subfield>
    <subfield code="b">cbc</subfield>
    <subfield code="c">orignew</subfield>
    <subfield code="d">1</subfield>
    <subfield code="e">ecip</subfield>
    <subfield code="f">20</subfield>
    <subfield code="g">y-gencatlg</subfield>
  </datafield>
  <datafield tag="942" ind1=" " ind2=" ">
    <subfield code="2">ddc</subfield>
    <subfield code="c">BB</subfield>
  </datafield>
  <datafield tag="999" ind1=" " ind2=" ">
    <subfield code="c">30516</subfield>
    <subfield code="d">30487</subfield>
  </datafield>
  <datafield tag="952" ind1=" " ind2=" ">
    <subfield code="0">0</subfield>
    <subfield code="1">0</subfield>
    <subfield code="2">ddc</subfield>
    <subfield code="4">0</subfield>
    <subfield code="7">0</subfield>
    <subfield code="8">Baccah</subfield>
    <subfield code="a">MAIN</subfield>
    <subfield code="b">MAIN</subfield>
    <subfield code="c">2ND</subfield>
    <subfield code="d">2023-09-05</subfield>
    <subfield code="e">Purchase</subfield>
    <subfield code="g">1258.00</subfield>
    <subfield code="h">37586</subfield>
    <subfield code="l">0</subfield>
    <subfield code="o">794.81525 SIN</subfield>
    <subfield code="p">000056861</subfield>
    <subfield code="r">2025-07-15 00:00:00</subfield>
    <subfield code="v">1572.50</subfield>
    <subfield code="w">2023-09-05</subfield>
    <subfield code="y">BB</subfield>
  </datafield>
  <datafield tag="952" ind1=" " ind2=" ">
    <subfield code="0">0</subfield>
    <subfield code="1">0</subfield>
    <subfield code="2">ddc</subfield>
    <subfield code="4">0</subfield>
    <subfield code="7">0</subfield>
    <subfield code="8">Baccah</subfield>
    <subfield code="a">MAIN</subfield>
    <subfield code="b">MAIN</subfield>
    <subfield code="c">2ND</subfield>
    <subfield code="d">2025-05-11</subfield>
    <subfield code="e">Purchase</subfield>
    <subfield code="g">2064.00</subfield>
    <subfield code="h">39223</subfield>
    <subfield code="l">0</subfield>
    <subfield code="o">794.81525 SIN</subfield>
    <subfield code="p">000057319</subfield>
    <subfield code="r">2025-07-15 00:00:00</subfield>
    <subfield code="v">2580.00</subfield>
    <subfield code="w">2025-05-11</subfield>
    <subfield code="y">BB</subfield>
  </datafield>
  <datafield tag="952" ind1=" " ind2=" ">
    <subfield code="0">0</subfield>
    <subfield code="1">0</subfield>
    <subfield code="2">ddc</subfield>
    <subfield code="4">0</subfield>
    <subfield code="7">0</subfield>
    <subfield code="8">Baccah</subfield>
    <subfield code="a">MAIN</subfield>
    <subfield code="b">MAIN</subfield>
    <subfield code="c">2ND</subfield>
    <subfield code="d">2026-04-05</subfield>
    <subfield code="e">Purchase</subfield>
    <subfield code="g">2976.00</subfield>
    <subfield code="h">40179</subfield>
    <subfield code="l">0</subfield>
    <subfield code="o">794.81525 SIN</subfield>
    <subfield code="p">000057561</subfield>
    <subfield code="r">2026-04-05 00:00:00</subfield>
    <subfield code="v">3720.00</subfield>
    <subfield code="w">2026-04-05</subfield>
    <subfield code="y">BB</subfield>
  </datafield>
</record>
