01778cam a2200289 a 45000010009000000050017000090080041000260200046000670400028001130820019001411000029001602450107001892600063002963000036003594900085003955000024004805040041005045200649005456500036011946510010012306530020012406550024012607000028012849420008013129990017013209520151013371781011920150513115907.0130712t2014 flua frb 001 0 eng d a9781439867303 (hardback : acidfree paper) aDLCcDLCdDLCdEG-ScBUE00a006.6222bBOR1 aBoreskov, Alexey.937983 aComputer graphics :bfrom pixels to programmable graphics hardware /cAlexey Boreskov, Evgeniy Shikin. aBoca Raton :bCRC Press / Taylor & Francis Group,cc.2014. axxiii, 543 p. :bill. ;c25 cm.0 aChapman & Hall / CRC computer graphics, geometric modeling, and animation series aIndex : p. 531-543. aIncludes bibliographical references. a"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"-- 7aComputer graphics.2BUEsh93615 2BUEsh bCOMSCIcMay2015 vreading book9342321 aShikin, Evgeniy.937984 2ddc c19340d19312 00102ddc40708AlahramaMAINbMAINcLOWd2015-05-13epurchaseg607.00h329l1o006.6 BORp000038209r2025-07-15 00:00:00s2019-03-26v758.75yBB