Game development 2042 : the future of game design, development, and publishing / Tim Fields.
Material type:
TextPublisher: Boca Raton, FL : CRC Press, 2023Edition: First editionDescription: xiv, 316 pages : illustrations, map ; 24 cmContent type: - text
- computer
- online resource
- Game development twenty forty-two
- Game development two thousand forty-two
- 794.80112 22 FIE
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Book - Borrowing
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Central Library Second Floor | Baccah | 794.80112 FIE (Browse shelf(Opens below)) | 40179 | Available | 000057584 |
Includes bibliographical references and index.
Tim Fields has been making and operating games and leading game publishing companies for more than 25 years. Along the way he has been a part of bringing games to life in franchises like Call of Duty, Halo, Marvel, Disney, Need for Speed, Fast and Furious, Transformers, Dungeons & Dragons, and many more, winning multiple Editor's Choice and other awards, and generated billions of dollars in earnings. This is his fifth book on the games industry. He recently served as the CEO of mobile game publisher Kabam and currently works at Wizards of the Coast, bringing beloved franchises to life as digital games.Tim also runs an AI focused research company called MainBrain.AI.
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