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Game development 2042 : the future of game design, development, and publishing / Tim Fields.

By: Material type: TextPublisher: Boca Raton, FL : CRC Press, 2023Edition: First editionDescription: xiv, 316 pages : illustrations, map ; 24 cmContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
Other title:
  • Game development twenty forty-two
  • Game development two thousand forty-two
Subject(s): Genre/Form: DDC classification:
  • 794.80112 22 FIE
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Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Book - Borrowing Central Library Second Floor Baccah 794.80112 FIE (Browse shelf(Opens below)) 40179 Available 000057584
Total holds: 0

Includes bibliographical references and index.

Tim Fields has been making and operating games and leading game publishing companies for more than 25 years. Along the way he has been a part of bringing games to life in franchises like Call of Duty, Halo, Marvel, Disney, Need for Speed, Fast and Furious, Transformers, Dungeons & Dragons, and many more, winning multiple Editor's Choice and other awards, and generated billions of dollars in earnings. This is his fifth book on the games industry. He recently served as the CEO of mobile game publisher Kabam and currently works at Wizards of the Coast, bringing beloved franchises to life as digital games.Tim also runs an AI focused research company called MainBrain.AI.

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