MARC details
| 000 -LEADER |
| fixed length control field |
05537nam a22004815i 4500 |
| 001 - CONTROL NUMBER |
| control field |
ssj0002719468 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
EG-ScBUE |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20230907110050.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
220209s2022 sz a f b 001 0 eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9783030955304 |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
EG-ScBUE |
| Language of cataloging |
eng |
| Description conventions |
rda |
| Transcribing agency |
EG-ScBUE |
| Modifying agency |
EG-ScBUE |
| 082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
621.382 |
| Edition number |
22 |
| Item number |
ART |
| 245 00 - TITLE STATEMENT |
| Title |
ArtsIT, interactivity and game creation : |
| Remainder of title |
creative heritage. new perspectives from media arts and artificial intelligence. 10th EAI international conference, artsIT 2021, virtual event, December 2-3, 2021, proceedings / |
| Statement of responsibility, etc |
edited by Matthias Wölfel, Johannes Bernhardt, Sonja Thiel. |
| 264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Place of publication, distribution, etc |
Cham : |
| Name of publisher, distributor, etc |
Springer, |
| Date of publication, distribution, etc |
2022. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
XII, 470 pages ; |
| Other physical details |
illustration ; |
| Dimensions |
24 cm. |
| 336 ## - CONTENT TYPE |
| Source |
rdacontent |
| Content type term |
text |
| Content type code |
txt |
| 337 ## - MEDIA TYPE |
| Source |
rdamedia |
| Media type term |
unmediated |
| Media type code |
n |
| 338 ## - CARRIER TYPE |
| Source |
rdacarrier |
| Carrier type term |
volume |
| Carrier type code |
nc |
| 347 ## - DIGITAL FILE CHARACTERISTICS |
| File type |
text file |
| Encoding format |
PDF |
| Source |
rda |
| 490 0# - SERIES STATEMENT |
| Series statement |
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, |
| International Standard Serial Number |
1867-822X ; |
| Volume number/sequential designation |
422 |
| 504 ## - BIBLIOGRAPHY, ETC. NOTE |
| Bibliography, etc |
Includes bibliographical references and index.<br/> |
| 505 0# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Media Arts and Virtual Reality -- Digital art and dissipative structures -- Web-Mindscape and REFLEXION - In Sync/Out of Sync - : Biofeedback and Physical Computing in Inter active New Media Art -- NerveLoop: Visualization as Speculative Process to Explore Abstract Neuroscientific Principles through New Media Art Anton Dragan Maslic -- Influence of Visual Appearance of Agents on Presence, Attractiveness, and Agency in Virtual Reality -- Reconstructing Facial Expressions of HMD Users for Avatars in VR -- Tackling online hate speech? Play Your Role! -- Dynamic Suspense Management Through Adaptive Gameplay -- Toward Injury-Aware Game Design -- Mental Jam: A Pilot Study of Video Game Co-creation for Individuals with Lived Experiences of Depression and Anxiety -- Statistical Models for Predicting Results in Professional League of Legends -- Real-time Dynamic Digital Scenography: An Electronic Opera as a Use Case -- The lost film Pontianak (1957) as a case study to evaluate different strategies of performance capture for virtual heritage -- Considering Authorial Liberty in Adaptive Interactive Narratives -- Towards Inclusive and Interactive Spaces for Breakdancing -- Collaboration, Inclusion and Participation -- Creative collaboration with the "brain" of a search engine: Effects on cognitive stimulation and evaluation apprehension -- Designing Mobile Tasks to Improve Art Description Accessibility for People with Visual Impairments -- Promoting Social Inclusion Around Cultural Heritage Through Collaborative Digital Storytelling -- Resonant Webs: an international online collaborative arts performance for individuals with and without a disability -- Facilitating Mixed Reality Public Participation for Modern Construction Projects: Guiding Project Planners with a Configurator -- Artificial Intelligence in Art and Culture -- AI in Art: Simulating the Human Painting Process -- Unusual Transformation: A Deep Learning Approach to Create Art -- Synthography - An invitation to reconsider the rapidly changing toolkit of digital image creation as a new genre beyond photography -- Contextual storytelling using machine learning representations of sound and music -- Questions and answers: Important steps to let AI chatbots answer questions in the museum -- Poetic Automatisms: A Comparison of Surrealist Automatisms and Artificial Intelligence for Creative Expression -- Approaches and Applications -- Design Patterns of Health Animation - Scaling pattern Languages Into a New Domain -- The Effect of Characters' Locomotion on Audience Perception of Crowd Animation -- Information presentation in autonomous shuttle busses: - What and how? -- AI Assisted Design of Sokoban Puzzles using Automated Planning -- Logo Generation Using Regional Features: A Faster R-CNN Approach to Generative Adversarial Network -- User Study on the Effects of Explainable AI Visualizations on Non-Experts. |
| 506 ## - RESTRICTIONS ON ACCESS NOTE |
| Terms governing access |
Available on campus and off campus with authorized login. |
| 520 ## - SUMMARY, ETC. |
| Summary, etc |
This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications. |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Telecommunication. |
| Source of heading or term |
BUEsh |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer networks . |
| Source of heading or term |
BUEsh |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Artificial intelligence. |
| Source of heading or term |
BUEsh |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
User interfaces (Computer systems). |
| Source of heading or term |
BUEsh |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Human-computer interaction. |
| Source of heading or term |
BUEsh |
| 653 ## - INDEX TERM--UNCONTROLLED |
| Resource For college |
Arts and Design |
| Specialization |
Game Design |
| 655 ## - INDEX TERM--GENRE/FORM |
| Form subdivision |
Reading book |
| 700 1# - ADDED ENTRY--PERSONAL NAME |
| Personal name |
Wölfel, Matthias. |
| Authority record control number |
editor. |
| 700 1# - ADDED ENTRY--PERSONAL NAME |
| Personal name |
Bernhardt, Johannes, |
| Authority record control number |
editor. |
| 700 1# - ADDED ENTRY--PERSONAL NAME |
| Personal name |
Thiel, Sonja, |
| Authority record control number |
editor. |
| 773 0# - HOST ITEM ENTRY |
| Title |
Springer Nature eBook |
| 776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
| Display text |
Printed edition: |
| International Standard Book Number |
9783030955304 |
| 776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
| Display text |
Printed edition: |
| International Standard Book Number |
9783030955328 |
| 856 40 - ELECTRONIC LOCATION AND ACCESS |
| Host name |
BLOOMINGTON |
| Uniform Resource Identifier |
<a href="https://KG6EK7CQ2B.search.serialssolutions.com/ejp/?libHash=KG6EK7CQ2B#/search/?searchControl=title&searchType=title_code&criteria=TC0002719468">https://KG6EK7CQ2B.search.serialssolutions.com/ejp/?libHash=KG6EK7CQ2B#/search/?searchControl=title&searchType=title_code&criteria=TC0002719468</a> |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) |
| Source of classification or shelving scheme |
Dewey Decimal Classification |
| Koha item type |
Book - Borrowing |
| 949 ## - LOCAL PROCESSING INFORMATION (OCLC) |
| h |
wellsebook |