The Cambridge companion to video game music / (Record no. 30531)

MARC details
000 -LEADER
fixed length control field 05166nam a2200385 i 4500
003 - CONTROL NUMBER IDENTIFIER
control field EG-ScBUE
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230906145750.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200219s2021 e a f b 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781108473026
040 ## - CATALOGING SOURCE
Original cataloging agency EG-ScBUE
Language of cataloging eng
Description conventions rda
Transcribing agency EG-ScBUE
Modifying agency EG-ScBUE
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 781.54
Edition number 22
Item number CAM
245 04 - TITLE STATEMENT
Title The Cambridge companion to video game music /
Statement of responsibility, etc edited by Melanie Fritsch, Heinrich Heine University Dusseldorf, Tim Summers, Royal Holloway, University of London.
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Cambridge, United Kingdom ;
-- New York, NY :
Name of publisher, distributor, etc Cambridge University Press,
Date of publication, distribution, etc 2021.
300 ## - PHYSICAL DESCRIPTION
Extent xxxv, 446 pages :
Other physical details illustrations ;
Dimensions 28 cm.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
490 0# - SERIES STATEMENT
Series statement Cambridge companions to music
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Foreword. The Collaborative Art of Game Music / Lydia Andrew -- Introduction / Melanie Fritsch and Tim Summers -- Introduction to Part 1. Chiptunes. Before Red Book : Early Video Game Music and Technology / James Newman ; Chiptune, Ownership and the Digital Underground / Kenneth B. McAlpine ; Waveform Wizard : An Interview with Junko Ozawa / Junko Ozawa, trans. Lyman Gamberton -- Introduction to Part 2. Creating and Programming Game Music. Building Relationships: The Process of Creating Game Music / Guy Michelmore ; The Inherent Conflicts of Musical Interactivity in Video Games / Richard Stevens ; The Triple Lock of Synchronization / K.J. Donnelly ; (3z(BLess Music, Now!(3y(B : New Contextual Approaches to Video Game Soundtracks / Rob Bridgett ; Composing for Independent Games. The Music of Kentucky Route Zero / Ben Babbitt -- Introduction to Part 3. Analytical Approaches. Music Games / Michael Austin ; Autoethnography, Phenomenology and Hermeneutics / Michiel Kamp ; Interacting with Soundscapes : Music, Sound Effects, and Dialogue in Video Games / Elizabeth Medina-Gray ; Analytical Traditions and Game Music : Super Mario Galaxy as a Case Study / Steven Reale ; Semiotics in Game Music / Iain Hart ; Game - Music - Performance. Introducing a Ludomusicological Theory and Framework / Melanie Fritsch -- Introduction to Part 4. Realities, Perception and Psychology. A Step Back from Reality : Sound and Presence in Computer Games and Other Worlds / Mark Grimshaw-Aagaard ; Audio and the Experience of Gaming : A Cognitive-Emotional Approach to Video Game Sound / Dana Plank ; Physiological Responses and Game Music / Duncan Williams -- Introduction to Part 5. Game Music, Contexts and Identities. Game Music and Identity / Chris Tonelli ; Game Music and History / James Cook ; Open Worlds : Globalization, Localization, and Video Game Music / William Gibbons ; Female Credit : Excavating Recognition for the Capcom Sound Team / Hillegonda C. Rietveld and Andrew Lemon -- Introduction to Part 6. Beyond the Game. Pop Music, Economics and Marketing / Andra Ivanescu ; Game Music Beyond the Games / Ryan Thompson ; Producing Game Music Concerts / Thomas Bocker.
520 ## - SUMMARY, ETC.
Summary, etc "Video game music has been permeating popular culture for over forty years, at least since the titular aliens of Space Invaders arrived in 1978, accompanied by an ever-accelerating musical ostinato. Now, reaching hundreds of millions of listeners, game music has grown to encompass a diverse spectrum of musical materials and practices. Its instrumentation ranges from orchestras to rock bands, its contexts from bedroom televisions to concert halls, its materials from 'art music' to Top-40 pop, and its systems from generative music technologies to carefully hand-crafted idiosyncratic musical structures. No longer a novelty within electronic music technology, nor a poor relative to film music, game music engages huge audiences, large budgets, and is the site of innovative scholarship. As well as being a crucial component of the audio-visual interactive experience of video gaming, game music has also had a marked impact on broader popular culture. Simply put, video game music is an important aspect of the musical life of the late-twentieth and twenty-first centuries in the Western world, and has cross-fertilized with many musical genres. At the same time, game music highlights a long tradition of music and play that can be traced back to antiquity"--
Assigning source Provided by publisher.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Description based on print version record and CIP data provided by publisher; resource not viewed.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video game music
General subdivision History and criticism.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video game music
General subdivision Psychological aspects.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video game music
General subdivision Production and direction.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Chiptunes
General subdivision History and criticism.
Source of heading or term BUEsh
653 ## - INDEX TERM--UNCONTROLLED
Resource For college Arts and Design
Specialization Game Design
655 ## - INDEX TERM--GENRE/FORM
Form subdivision Reading book
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Fritsch, Melanie,
Relator term editor.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Summers, Tim,
Dates associated with a name 1987-
Relator term editor.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version:
Title Cambridge companion to video game music
Edition [1.]
Place, publisher, and date of publication Cambridge, United Kingdom ; New York, NY : Cambridge University Press, 2021
International Standard Book Number 9781108473026
Record control number (DLC) 2021026875
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book - Borrowing

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