<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[BUE Library Search for 'an:12480']]> </title> <!-- prettier-ignore-start --> <link> https://opac.bue.edu.eg//cgi-bin/koha/opac-search.pl?q=ccl=an%3A12480&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://opac.bue.edu.eg//cgi-bin/koha/opac-search.pl?q=ccl=an%3A12480&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'an:12480' at BUE Library]]> </description> <opensearch:totalResults>14</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://opac.bue.edu.eg//cgi-bin/koha/opac-search.pl?q=ccl=an%3A12480&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dan%253A12480" startPage="" /> <item> <title> Starting out with games &amp; graphics / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=13633</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Gaddis, Tony..<br /> Boston : Addison Wesley, 2010 .<br /> 719p: , Includes index. 20 cm..<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=13633</guid> </item> <item> <title> Developing games in Java / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=17896</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Brackeen, David,.<br /> .<br /> xxxii, 972 pages : , Includes index. 23 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=17896</guid> </item> <item> <title> Game design / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=17939</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Bates, Bob,‏.<br /> .<br /> xxiii, 350 pages : , Includes glossary. | Includes appendix. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=17939</guid> </item> <item> <title> Game development essentials : an introduction / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18447</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Novak, Jeannie,.<br /> .<br /> xxviii, 483 pages : 26 cm. +.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18447</guid> </item> <item> <title> Beginning C++ through game programming / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18619</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Dawson, Michael.<br /> Boston, United States : Course Technology, | Cengage Learning, 2011 .<br /> xxi, 410 p. : , Index : p. 399-410. 23 cm..<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18619</guid> </item> <item> <title> Beginning C++ through game programming / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18880</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Dawson, Michael.<br /> Boston, United States : Cengage Learning PTR, 2015 .<br /> xxi, 390 p. : , Index : p. 375-390. 23 cm..<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18880</guid> </item> <item> <title> Game coding complete / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18977</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By McShaffry, Mike,.<br /> .<br /> xliii, 911 pages : , Includes index. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=18977</guid> </item> <item> <title> Fundamentals of game design / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=19274</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Adams, Ernest,.<br /> .<br /> xiv, 560 pages : , Includes Digital features access code inside. | Includes glossary. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=19274</guid> </item> <item> <title> 3D game programming : using DirectX 10 and OpenGL / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=20012</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Rautenbach, Pierre,.<br /> .<br /> xv, 672 pages : 25 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=20012</guid> </item> <item> <title> Programming 2D games / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=20304</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Kelly, Charles,.<br /> .<br /> xii, 425 pages : , Includes index. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=20304</guid> </item> <item> <title> Practical game development with unity and blender / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=22415</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Thorn, Alan,.<br /> .<br /> xviii, 334 pages : , Includes index. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=22415</guid> </item> <item> <title> Beginning Android 3D game development / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=23252</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Chin, Robert..<br /> [New York] : Apress, 2014 .<br /> xxiv, 465 p. : , Index : p. 453-465. 24 cm..<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=23252</guid> </item> <item> <title> Foundation game design with HTML5 and JavaScript / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=23282</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Van der Spuy, Rex,.<br /> .<br /> xxvi, 732 pages : , Includes index. 24 cm.<br /> </p> ]]> </description> <guid>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=23282</guid> </item> <item> <title> Algorithms and networking for computer games / </title> <dc:identifier>ISBN:</dc:identifier> <!-- prettier-ignore-start --> <link>https://opac.bue.edu.eg//cgi-bin/koha/opac-detail.pl?biblionumber=26240</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Smed, Jouni,.<br /> .<br /> xx, 264 pages : 25 cm.<br /> </p> ]]> </description> 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